结构体指针
您可以定义结构体指针,以一种定义指向其他变量的指针非常相似的方式,如下所示:
struct Books *struct_pointer;
现在,您可以用上面定义的指针变量存储一个结构变量的地址。找到一个结构变量的地址,把操作符 & 置于结构体名称的前面,如下所示:
struct_pointer = &Book1;
为了通过一个指向结构的指针访问结构体成员,必须使用 -> 操作符,如下所示:
struct_pointer->title;
让我们使用结构指针重写上面的例子,希望这将帮助你更容易理解这个概念:
#include <iostream>
#include <cstring>
using namespace std;
void printBook( struct Books *book );
struct Books
{
char title[50];
char author[50];
char subject[100];
int book_id;
};
int main( )
{
struct Books Book1;// Declare Book1 of type Book
struct Books Book2;// Declare Book2 of type Book
// Book 1 specification
strcpy( Book1.title, "Learn C++ Programming");
strcpy( Book1.author, "Chand Miyan");
strcpy( Book1.subject, "C++ Programming");
Book1.book_id = 6495407;
// Book 2 specification
strcpy( Book2.title, "Telecom Billing");
strcpy( Book2.author, "Yakit Singha");
strcpy( Book2.subject, "Telecom");
Book2.book_id = 6495700;
// Print Book1 info, passing address of structure
printBook( &Book1 );
// Print Book1 info, passing address of structure
printBook( &Book2 );
return 0;
}
// This function accept pointer to structure as parameter.
void printBook( struct Books *book )
{
cout << "Book title : " << book->title <<endl;
cout << "Book author : " << book->author <<endl;
cout << "Book subject : " << book->subject <<endl;
cout << "Book id : " << book->book_id <<endl;
}
编译和执行上面的代码,执行结果如下:
Book title : Learn C++ Programming
Book author : Chand Miyan
Book subject : C++ Programming
Book id : 6495407
Book title : Telecom Billing
Book author : Yakit Singha
Book subject : Telecom
Book id : 6495700